My Gaming for the Week of March 17 to 23, 2025

    Monday I of course continued playing Tevi resuming with Chapter 8 and the rush back to Tevi's home. This is the last chapter in the game so I don't really want to share anything that happened just know I found out and I'll try to remember to mention this in the video at the end of the month upgrade the parkour boots or you'll end up like me wasting time grinding out an upgrade to make it through a few areas before the final boss fights. Luckily there is a teleport near where I got stuck needing the ability to wall jump more than 4 times to proceed so it wasn't a big deal. It just is something to know ahead of time so you don't have to grind any save your upgrade resources and upgrade that before messing with the other upgrades. I'm glad I was playing on the easiest difficulty because I still ended up using health items in the final battle since the boss is floating and I of course jumped too far and went into the abyss needing a heal in order to continue... The final struggle of the game felt worth it. I really enjoyed the ending even though it is a bittersweet ending.
   Tuesday it was time to start a new game with Tevi finished. I started Ara Fell playing it on my Playstation Portal. So all I really know about the game is it's a recommended indie RPG and isn't a very long one. The game starts and it seems the game title is a reference to the name of continent everyone lives on that was magically lifted from the Abyss or underworld to protect it or something. Things aren't as good as they used to be though the king I guess is sick and there are some vampires that may or may not be up to no good. Of course our character isn't concerned with this though she is with her friend exploring some ruins and ends up falling down a hole. No real reason is given for her doing so but she puts on the ring she finds that they had been looking for. It seems for the most part items and equipment can just be made and upgraded using items found while exploring or by defeating monsters from what I learned in the Prologue. I chose to go with the easiest option of Story for the game difficulty out of the 4 options available. There is a challenging Expert mode for those interested. I however want to experience the story of the game, which is why I typically play games for their story. Anyways after some storyline it is Chapter 1 and we are in town with some optional easy to do side quests that reward experience points and some of them coins too. I also picked up some quests that I guess I'll be able to do later since right now exploration is kind of limited for story reasons. Anyways before we can go do what we want to do, which I guess is get ready for some archery competition after apologizing to our dad for falling in a hole, the cat ran out of the house and disappeared like a lot of pets in town have so we have our friend rejoin us and are off on an investigation into the location of the animals. Once the animals are rescued there is some exploration options but they really just are some optional boss fights that can be grinded to take out or in my case with story mode I can use a special menu option that just defeats the boss for me and lets me move on. I only used it out of curiosity since I fight the enemies along the way and have spent some time wandering around aimlessly trying to figure out where to go that let me get extra fights and level that way. Plus the experience given from the optional side questing helps too. The game is rather simple to grasp as far as turn based battles and the skills unlocked go which I really enjoy and the story is interesting so far.
   Wednesday I continued exploring the non-essential paths before going where I'm supposed to just to be curious if nothing else. I enjoy talking to the NPCs also even if they don't have a quest to give me just to see what silly thing they have to say sometimes. Having explored everywhere I can I think anyways I moved on and did storyline. Some crazy things happen and now we have a curse to go break ending Chapter 1. The crazy stuff isn't done happening some vampires decide to cause problems and sunlight magic is used to make them get lost so that we can finally be on our way with a new ability to use the fairy circles that are everywhere I explored earlier. Now one of the blocked off paths is open and it's time to go that way and use our new transport method to make our way to some ruins that holds the secret to breaking the curse that is causing problems. I started exploring around but it took so long to get that far I didn't get very far in the new area.
  Thursday I resumed exploring and making my way forward. Exploration is the game this time with tons of puzzles in these ruins. The puzzles are simple enough but do take some time to figure all of them out and get them solved. The result is vampire battles and another special piece of jewelry before finally undoing the stone curse. With the people no longer stones we head back to town and discuss where to go next. Now I know how to get there by undoing a stone person in the way but the game wants more storyline to happen first so to the castle instead after making note of where the path I probably will be taking later. At the castle I'm not at all surprised to see us get locked in the dungeon and have to escape starting up Chapter 3 while before giving us control to start finding a way to leave. Before that though the storyline has mention by a vampire about wanting to save something or someone or perhaps themselves somehow. It isn't really explained just that they want to use the special sunlight stone we are after to save the continent to save something themselves. I'm wondering if there wasn't some misunderstanding at some point by the elves in the past that led to current times tied to the land and the vampires.
  Friday I resumed my dungeon exploration where everyone's equipment is conveniently placed along the way to our last party member that is held separately because it can't be easy to leave. After a lot of confusing running around and learning about the vampires history it finally is clear or sort of clear anyways there are good ones that just want to be cured but the main one that we will probably have to fight at some point that created vampires is bad and wants to be a god I guess. This explains why the elves sealed off the sunstone they don't want him doing evil things with more power. To stop him the first goal is going through that cave which we now are allowed to do so because the lady preventing access was actually bad apparently. Whatever tons of storyline later and we make it to the temple place. The temple place won't just let use have the items we want so I instead just focus on doing some equipment upgrades that way I'm almost maxed out for my characters with all the boss fights lately it seems like a good idea. The cave to the temple place even had a huge boss fight but it also had one of the 6 collectable ancient jewelry pieces we need so whatever works I suppose. Naturally what I figured would happen occurs some vampire attack at night again and now we have to do what we can without the special items for now because who knows where the vampires have them at. It's now chapter 4 and we head to the holy land which is a whole lot of nothing but nature for the most part. Eventually while wandering about aimlessly some fairies tell us where another elven jewelry is and that if we get it they'll help us meet up with our elf spirit lady. Both things are our goals so we agree and of course the jewelry is a trap and leads to some weird series of boss fights. I think the chickens are my favorite because it is just so random. I made my way back to the sneaky little fairies and they actually keep their promise unlocking the path needed.
  Saturday I pick up where I left off and enter the now unlocked area so I can go talk to the elf spirit people to determine what to do next. Of course before this though the game let us the player see where we need to go is the place the things we don't have unlocks. Chances are the bad guy is there anyways so I go to talk to the spirit figuring that will be what we get told to do since we have 5 of the 6 baubles we need anyways. My guess is the last one is either near or at this last place. Well turns out I was right the last thingy and the sunstone are at the last area so we get told to go there. Some storyline reveals information about our harp playing friend and then the bad guy does evil things but as it becomes chapter 5 there is a scene showing the good vampires just might be meeting up at the same time hopefully to help us since they now know the bad guy is doing evil. Some dwarves offer to show the way and we are on our way to the last area.
 Well things didn't go any way I could have possibly predicted in the end area. Someone helps fight briefly that I didn't expect. Then some unexpected deaths occur and the ending I was shocked by. I loved it though I feel that was a great way to end it and surprise the player in the process. There are optional things I didn't do that I might one day replay the game and do but what I did experience I enjoyed all of. Once the game is finished the title screen loads back up with a new Epilogue option that I then viewed to see what supposedly happens afterwards and it is very satisfying to see. The epilogue also gives a way for there to possibly be a sequel in the future which I would definitely play. This may be the rare case of a game I don't have any complaints about. The difficult puzzles were a bit bizarre but I think added to the game and the leveling and equipment and job system were rather unique in a way I really enjoyed.
   Sunday since I finished Ara Fell late Saturday it was time to start up my next game. I decided to start playing Shadows of Adam on Switch. It is an indie rpg that I downloaded and I don't know anything about it really besides that it is supposed to be a short game. So far as I can tell around 10 years ago our character's dad saved the girl that follows us around and then shortly after left town never to return. The town is called Adam where we live at apparently. Anyways the opening has us fight some boss flower monster that actually shows what appears like it taking damage as it gets closer to being defeated and the battles though rather simple are pretty good you have an AP meter that gradually recharges via actions in battle or can be refilled with and ether that lets you use skills that can heal or do damage and so on. You also can just attack with the weapon equipped as well. While exploring there are rare hidden purple chests that take a little figuring out to find the path to but are worth it so far having better equipment in the first two I've found early on. Anyways after killing the flower we see a vision of our father asking the girl with us for help so we grab the creepy book that was there and decide we need to look into what this book is and try to find our father to help him somehow. Also so random guy joined us with no explanation but he has some good fighting skills so I don't care. Thus the adventure begins with our first task being chasing after a mushroom so we can see the way through the forest to the next town I guess.

  Digital games were updated for PSPlus members and a few looked interesting but nothing really stood out to me that I was interested in trying to play soon so I just added them to my account and moved on. The free game on Epic and ones on Amazon Prime Gaming didn't really interest me this week.

 I finished putting my Sonic the Hedgehog lego set together. I didn't want to move it from the place I have it right now so the photo isn't the best but I'll share a better photo someday whenever I finish going through and reorganizing this mess of a room I have.


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